Aurora’s Bio Aurora is an award winning writer/director with ten years professional experience. A visual storyteller inspired by science, myths…Continue
Bio Elena Saurel is a London based American Actress and Comedian. She grew up in Geneva Switzerland in a international…Continue
We launch nerdeoTV with Hasraf ‘HaZ’ Dulull on our (very informal) show. HaZ is a former VFX supervisor turned producer…Continue
Miro Shot is an art collective of creatives from around the world, with members in Japan, Mexico, Canada, Paris,…Continue
Announcement of Animation Nights New York’s Upcoming Program for April 12th, 2017 Animation Nights New York (ANNY) is a…Continue
Lucca Comics & Games is proud to present the OverLuk Award, created to showcase and celebrate the work of…Continue
Nerdeo has been incredibly instrumental in helping us achieve the impossible on TROLL BRIDGE. Post-production is always a tricky beast,…Continue
Nerdeo has been incredibly instrumental in helping us achieve the impossible on TROLL BRIDGE. Post-production is always a tricky beast, especially when attempting to achieve Lord of the Rings quality visual effects and animation on a volunteer budget.
MATIAS MORETTI TALKS ABOUT NERDEO The main reason I like to work through Nerdeo is that it opens up a…Continue
The main reason I like to work through Nerdeo is that it opens up a world of possibilities. There are lots of projects from different countries, with unique visions of the stories director's want to tell.
SONIA RUBIO TALKS ABOUT NERDEO I like Nerdeo because it is a great opportunity to broaden your…Continue
I like Nerdeo because it broadens your network and gives you the opportunity to improve your skills while working on big projects. Kafka's Doll Gave me the opportunity to work as a concept artist for the first time in my career for an animation film.
MARCO VAN BELLE, DIRECTOR / WRITER, OF ARTHUR AND MERLIN TALKS ABOUT NERDEO Nerdeo played a pivotal…Continue
Nerdeo played a pivotal role in the success of my feature film Arthur & Merlin. Being a very low budget production, we couldn’t afford to go to a big VFX company and instead knew that we’d need to outsource each individual shot to freelance artists.